shura (3rd class vom champ)

  • Skills:


    Ssangyong leg # SR_DRAGONCOMBO # MAX Lv: 10 Terms of learning: The case of 5
    Series: Active / Damage
    Contents: 1 target to inflict damage to the sieve 2 can go fast.
    Ssangyong each in Daejeon (Taejon) can use the skills associated BUU dew fall off.


    [Level 1]: Attack power 200% / 2% probability Stern
    [Level 2]: Attack power 220% / 3% probability Stern
    [Level 3]: Attack power 240% / 4% probability Stern
    [Level 4]: Attack power 260% / 5% probability Stern
    [Level 5]: Attack power 280% / 6% probability Stern
    [Level 6]: Attack power 300% / 7% probability Stern
    [Level 7]: Attack power 320% / 8% probability Stern
    [Level 8]: Attack power 340% / 9% probability Stern
    [Level 9]: Attack power 360% / 10% probability Stern
    [Level 10]: Attack power 380% / 11% probability Stern


    Tian Luo area network # SR_SKYNETBLOW # MAX Lv: 5 learning conditions: each twin dragons 3
    Series: Active / Damage
    Description: The spin of the original seats, roll out like a storm, we fix the damage to the enemy all around, 4 to 100 3 cells.
    Mind when using specific skills (ball) to consume months.
    City of AGI廛者inflict greater damage and more.


    [Level 1]: Attack power 200%
    [Level 2]: Attack power 250%
    [Level 3]: Attack power 300%
    [Level 4]: Attack power 350%
    [Level 5]: Attack power 400%


    # SR_EARTHSHAKER # earthquake mines MAX Lv: 5 learning conditions: Ssangyong each 1 /'s a curse
    Series: Active / Damage
    Description:送RIDASHI a shock to the paper, 11 x 11 to the enemy around itself all the cells
    We fix the damage and turn over state, that is hidden inflict greater damage.
    Ding High / target of the closet and locking the greater will be seen exactly ARAWARERU.
    Mind when using specific skills (ball) to drain the one announced.


    [Level 1]: Attack power 100% / 300%
    [Level 2]: Attack power 150% / 450%
    [Level 3]: Attack power 200% / 600%
    [Level 4]: Attack power 250% / 750%
    [Level 5]: Attack power 300% / 900%


    # SR_RAMPAGEBLASTER # shotgun爆気MAX Lv: 5 learning conditions:'s two mines
    Series: Active / Damage
    Contents: All I have specific (ball) to exhaust the range of around 7 x 7 itself inflict damage to all enemies in a cell.
    Specific care (spheres) can inflict more damage than larger numbers.
    To rise further damage it could be used in the period range.


    [Level 1]: strong offense (specifically depleted air (ball) numbers) x 50%
    [Level 2]: force attack (specifically depleted air (ball) numbers) x 100%
    [Level 3]: force attack (specifically depleted air (ball) numbers) x 150%
    [Level 4]: force attack (specifically depleted air (ball) numbers) x 200%
    [Level 5]: force attack (specifically depleted air (ball) numbers) x 250%


    Shura body shell # SR_KNUCKLEARROW # MAX Lv: 5 learning conditions: telegram Island 3 / 3 width of ammunition shall
    Series: Active / Damage
    Description: dived to narrow the distance to the enemy in the moment, and hit the target, with 4 to 100 damage.
    4:00 get 100 goals, wealth HIMYON additional damage to walls and obstacles, such as (under) wear.
    Mind when using specific skills (ball) to drain the two months.


    [Level 1]: Attack power 200% / 4 100 150% + additional damage
    [Level 2]: Attack power 300% / 4 100 300% + additional damage
    [Level 3]: Attack power 400% / 4 100 450% + additional damage
    [Level 4]: Attack power 500% / 4 100 600% + additional damage
    [Level 5]: Attack power 600% / 4 100 750% + additional damage


    # SR_FALLENEMPIRE #崩墜large纏MAX Lv: 5 learning conditions: Ssangyong each 5
    Series: Active / Damage
    Description: using the shoulder and fist attacks inflict greater damage浮KASHI the goal for him.
    The more severe the damage will increase the weight of the target.
    Wearing a blow that is rigid and can not sleep no action plan started.
    It can be used only after coordination and Ssangyong.
    Daejeon (Taejon) gun since I Chu BUU / NACHARUPAFANGYOKU is available in the link.


    [Level 1]: Attack power 250% / 0.5 seconds rigid time
    [Level 2]: Attack power 400% / 1 second rigid time
    [Level 3]: Attack power 550% / rigid time 1.5 seconds
    [Level 4]: Attack power 700% / 2 second rigid time
    [Level 5]: Attack power 850% / 2.5 seconds rigid time


    # SR_TIGERCANNON # gunfire MAX Lv: 10 learning conditions: Daejeon (Taejon) Chu I BUU 3
    Series: Active / Damage
    Description: The HP and SP and wasting their own schedule, a goal of screen that HP / SP inflict damage on both sides.
    SP and HP now inflict more damage strong enough to consume.
    Mind when using specific skills (ball) to drain the two months.
    Be exercised only when the width of the stage.
    Daejeon (Taejon) to increase the damage when used in the link since I BUU Chu.


    [Level 1]: consumable own HP 2% / SP Consumables 1%
    [Level 2]: consumable own HP 4% / SP wasting 2%
    [Level 3]: consumable own HP 6% / SP wasting 3%
    [Level 4]: consumable own HP 8% / SP wasting 4%
    [Level 5]: wasting your HP 10% / SP wasting 5%
    [Level 6]: wasting your HP 12% / SP wasting 6%
    [Level 7]: wasting your HP 14% / SP wasting 7%
    [Level 8]: wasting your HP 16% / SP wasting 8%
    [Level 9]: wasting your HP 18% / SP wasting 9%
    [Level 10]: wasting your HP 20 / SP wasting 10%


    # SR_GATEOFHELL #凰撃fracture Nirrti MAX Lv: 10 learning conditions: Assumption潜竜5 / 5 gun
    Series: Active / Damage
    Description: When the state can invoke a wide stage. The roll of thousands in an instant the enemy (hurl) rays.
    Specific care (ball) numbers of so many, so little TEMIJIGAZUNGAHANDA HP廛者City.
    MSP 30% specific when using the skills I have and (ball) to drain all.
    Daejeon (Taejon) can also be used in the link after I BUU Chu,
    Using SP linkage and consumables, 10% attack power increase and decrease slightly.


    # SR_CRESCENTELBOW # column fracture MAX Lv: 5 learning conditions: CHORURAJIMAN 5
    Series: Active / counterattack
    Description: according to the opponent, trying to fight back,
    Target 4 to fix the damage to be 100 at the same time, some of the damage himself (under) wear.
    HP to inflict greater damage than higher.
    When invoking skills, specific care (sphere) by two months to drain.
    This skill is impervious to the boss monsters.


    [Level 1]: invoke 24% probability
    [Level 2]: invoke 27% probability
    [Level 3]: invoke 30% probability
    [Level 4]: invoke 33% probability
    [Level 5]: invoke 36% probability


    # SR_WINDMILL # thigh whirlwind MAX Lv: 1 learning conditions: a spell's
    Series: Active / Damage
    Description: go to the bottom with a 5 x 5 force damage to all enemies near the cell / sit in the make.
    If the monster will be caught in 1-4 seconds Stern.
    This skill is the boss monster is impervious.



    # SR_CURSEDCIRCLE #'s spell MAX Lv: 5 learning conditions: a CHINGOMUBEKUPA 2 / points (stores) hole - MUKU 2
    Series: Active / special
    Content: in 5 x 5廛者city to temporarily move all of the cells enemy / not made in the attack,
    This effect is captured in that it takes to silence the effect duration.
    廛者city and state can use the skills of other team effect spell, the spell's effect using other skills will be lifted soon.
    Mind when using specific skills (ball) to consume months.


    [Level 1]: duration 5 seconds
    [Level 2]: duration of 6 seconds
    [Level 3]: duration 7 seconds
    [Level 4]: Duration 8 seconds
    [Level 5]: Duration 9 seconds


    Step # SR_LIGHTNINGWALK #閃電MAX Lv: 5 learning conditions: a SONPUNTOE
    Series: toggle active / special
    Description: When was the target of physical attacks and magic attacks,廛者the long-distance,
    (Magic range is excluded) for any damage (be) put in place
    The moments immediately before being attacked themselves [eat] a fast-moving skills.
    HP consumables and skills when using the schedule, each party during the duration of SP-wasting.
    And the exercise of skill, you can effect the skill will be lifted again.


    [Level 1]: HP 5% attrition / exhaustion party's SP 3 / 30% probability of fires
    [Level 2]: HP 4% attrition / exhaustion party's SP 3 / 35% probability of fires
    [Level 3]: HP 3% attrition / exhaustion party's SP 2 / 40% probability of fires
    [Level 4]: HP 2% attrition / exhaustion party's SP 2 / 45% probability of fires
    [Level 5]: HP 1% attrition / exhaustion party's SP 1 / 50% probability of fires


    # SR_RAISINGDRAGON # Tenryuu Noboru latent MAX Lv: 10 learning conditions: calculated width 3 bullets / points (stores) hole - District 3
    Series: Active / Povkh
    Description: to open the temporary care of the blood廛者City, specifically the maximum I can have (ball) to increase the number of
    Specific care for it (ball) to win.
    HP SP to come up to speed quickly increase the amount of attack.
    During the duration of this skill is to maintain the width of the stage.
    HP lost per second when using a little skill.
    HP effect skills would disappear automatically following a schedule.


    [Level 1]: Maximum care of (ball) 6 / MHP, MSP 3% increase / 30s duration
    [Level 2]: the maximum of care (spheres) 7 / MHP, MSP 4% increase / 45s duration
    [Level 3]: the maximum of care (ball) 8 / MHP, MSP 5% increase / duration of 60 seconds
    [Level 4]: the maximum of care (ball) 9 / MHP, MSP 6% increase / duration 75 seconds
    [Level 5]: the maximum of care (ball) 10 / MHP, MSP 7% increase / duration 90 seconds
    [Level 6]: the maximum of care (ball) 11 / MHP, MSP 8% increase / 105 seconds duration
    [Level 7]: the maximum of care (ball) 12 / MHP, MSP 9% increase / 120 seconds duration
    [Level 8]: the maximum of care (ball) 13 / MHP, MSP 10% increase / 135 seconds duration
    [Level 9]: specific maximum care (ball) 14 / MHP, MSP 11% increase / 150 seconds duration
    [Level 10]: maximum care of (spheres) 15 / MHP, MSP 12% increase / 165 seconds duration


    An eloquent speech # SR_HOWLINGOFLION # MAX Lv: 5 learning conditions: industrial intake 1 / 3 brain light bullets
    Series: Active / Damage (Special)
    Description: Collect power from the power outage, sending a great shout,
    State over all of the damage to his surroundings: the fear to fall.
    Damage and (be) if the effect of the song that won MINSUTOURERU wearing, its effect is removed.


    [Level 1]: radius range 5 cells / Attack power 180% / 10% probability terror
    [Level 2]: radius range of 5 cells / Attack power 360% / 15% probability terror
    [Level 3]: radius range 6 cells / Attack power 540% / 20% probability terror
    [Level 4]: radius range 6 cells / Attack power 720% / 25% probability terror
    [Level 5]: the radius range of 7 cells / Attack power 900% / 30% probability terror


    Bullet # SR_RIDEINLIGHTNING #雷光MAX Lv: 5 learning conditions: God first finger (shoes) cylinder 3
    Series: Active / Damage
    Description: about the specific date range (ball) to launch, in a burst,
    Skills give a broad range of damage for all damage to the surrounding.
    Wasting the skills levels of care (ball) with the change in the numbers of specific I (glomerulus) consume significantly more damage.
    Also, additional damage occurs if the attributes, style attributes廛者weapons.
    DEX廛者the bigger the damage, and more.


    [Level 1]: range 5 x 5 / specific period (ball) a consumable months
    [Level 2]: range 5 x 5 / specific period (ball) three months of attrition
    [Level 3]: range of 7 x 7 / specific period (ball) 5 months consumables
    [Level 4]: range of 7 x 7 / specific period (spheres) consumables 7 months
    [Level 5]: range of 9 x 9 / specific period (ball) 15 months of attrition


    # SR_GENTLETOUCH_QUIET # points (stores) hole - MUKU (hole points - silence) MAX Lv: 5 learning condition: an electric infusion
    Series: Active / TIBOPU and damage
    Description: using the hole method, and target damage on a sieve and put to silence.
    DEX廛者the bigger the city the higher the damage.


    [Level 1]: a range of 2 cells / Attack power 100%
    [Level 2]: a range of 2 cells / Attack power 200%
    [Level 3]: a range of 2 cells / Attack power 300%
    [Level 4]: a range of 2 cells / Attack power 400%
    [Level 5]: a range of 2 cells / Attack power 500%


    # SR_GENTLETOUCH_CURE # points (stores) hole - KUE (hole points - good) MAX Lv: 5 learning condition: an electric infusion
    Series: active / recovery and Povkh
    Description: Using the method of the hole, and that his treatment of one or more of screen HP will recover some of the state.
    Increase the skill level the higher the probability of success.
    This skill is skill that can be treated with Japanese oyster / Bing's / Stern / Doc / silence / darkness / hallucinations / ignition / and ice and,
    Some cross-island guillotine (DOKUTO) treatment.
    This skill is his true oysters, Bing said, it can also use the situation Stern himself.
    Mind when using specific skills (ball) to drain the one announced.



    # SR_GENTLETOUCH_ENERGYGAIN # points (stores) hole - Ward (hole points -救) MAX Lv: 5 conditional learning: the hole - MUKU 3
    Series: Active / Povkh his
    Description: Using the method of the hole to itself, raising the limit to speculation,
    Damage or physical proximity to the attack (take) care of if you wear (ball) to generate one.
    When used to drain the HP skills.
    This skill is the hole: a bow and the hole: half] can not be used with skill.


    [Level 1]: HP 1% depletion / generation with a probability of 15% / 60 seconds duration
    [Level 2]: HP 2% depletion / generation at 20% probability / 120 second duration
    [Level 3]: HP 3% depletion / generation at 25% probability / 180 second duration
    [Level 4]: HP 4% depletion / generation at 30% probability / 240 second duration
    [Level 5]: HP 5% depletion / generation at 35% probability / 300 second duration


    # SR_GENTLETOUCH_CHANGE # points (stores) hole - group (hole points - anti-) MAX Lv: 5 conditional learning: the hole - KUE 4
    Series: Active / Povkh his
    Description: Using the method of the hole, instead of dropping one's own physical and magical defense, and attack speed increase attack power.
    Mind when using specific skills (ball) and some two months to drain the HP.
    This skill is the hole: 9 and the hole: arch] can not be used with skill.


    [Level 1]: HP 1% attrition / 60 second duration
    [Level 2]: HP 2% attrition / 120 second duration
    [Level 3]: HP 3% attrition / 180 second duration
    [Level 4]: HP 4% attrition / 240 second duration
    [Level 5]: HP 5% attrition / 300 second duration


    # SR_GENTLETOUCH_REVITALIZE # points (stores) hole - bow (point hole - live) MAX Lv: 5 conditional learning: the hole - Group 5
    Series: Active / Povkh his
    Description: Using the method of the hole, and covered himself with a cribriform MHP VIT and HP to quickly increase the speed of natural recovery.
    Physical defensive power rises.
    This is also in effect during the attack and moved to restore HP.
    Mind when using specific skills (ball) to drain the two months.
    This skill is the hole: 9] and [hole point: half]煮込N, can not be used together.


    [Level 1]: MHP 6% increase / HP and 100% increase in the natural recovery
    [Level 2]: MHP 12% increase / HP and 140% increase in the natural recovery
    [Level 3]: MHP 18% increase / HP and 180% increase in the natural recovery
    [Level 4]: MHP 24% increase / HP and 220% increase in the natural recovery
    [Level 5]: MHP 30% increase / HP and 260% increase in the natural recovery


    # SR_ASSIMILATEPOWER # attack intake MAX Lv: 1 conditional learning: an inlet, an electric infusion
    Series: Active / special
    Description: 5 x 5 near his own and care of all the cells (spheres) to absorb the SP to recover.



    # SR_POWERVELOCITY # electric injection (all air injection) MAX Lv: 1 learning conditions:蓄気5
    Series: Active / special
    Content: care of itself with the (ball) a goal to give the whole screen.

  • Damit jeder Knight weis wo er sein Schwert reinstecken muss :winking_face:




    Anyway, wenn ich mir die Skills so ansehe und mit den anderen vergleiche komm ich mir als zukünftiger Ranger tüchtig verarscht vor.....

  • Zitat

    Original von Elli
    ihr könnt aber auch nur meckern meckern meckern. ich finde die sprites toll ^^ besonders das tattoo hinten aufm rücken XD


    Könnt ja dran liegen, dass atm fast jede 3rd Class nach ja hmm ... *insert random ekelnamen* aussieht.
    wird meiner Meinung nach immer hässlicher, je mehr bekannt wird. Und ich dacht schon Minstrel a.k.a. Schneemann hat den Vogel abgeschossen. /OTL

  • Zitat

    Original von Shisu
    Du bist ja witzig...



    Man muss nur paar Leute kennen und man kommt ohne Probleme auf den Renewalserver, da is nich wirklich was dabei.


    Es ist also ok eine koreanische Sozialversicherungsnummer (oder was auch immer das für eine nummer ist) zu missbrauchen die einem nicht gehört?


    Naja es gibt auch Leute die wandern mit gefälschten Papieren in ein Land ein... /sigh

  • lol, Heretic.....


    Ich glaube du hast mich nichtmal ansatzweise korrekt verstanden.


    Klar man könnt jetzt nen Server der koreanischen Sozialversicherung knacken, dort die benötigten Nummern rausholen, sich damit auf KRO registrieren und danach gepflegt einen von der Palme wedeln, weil man es geschafft hat mit dem Kopf durch die Wand zu rennen, obwohl die Tür daneben offen ist.



    ODER...



    Man geht in die entsprechenden Fanforen (vorzugsweise IROwiki, Rocards is eh Müll) und spricht Personen mit Renewalzugang einfach darauf an. Da gibts immer welche die diverse Sachen ausprobieren um an die neuen Formeln zu gelangen und glücklicher Weise haben die Amerikaner ne andere Zeitzone als wir, weswegen sie einem nicht selten erlauben innerhalb eines gewissen Zeitabschnittes ihren Acc zu benutzen, sofern man dabei auch ein oder zwei Testreihen durchführt.



    Mal abgesehen von der Weitergabe der Accdaten ist da nix großartig illegales dabei, man muss nur auf die Menschen zugehen, freundlich mit ihnen reden und schon kann man mit seinem Ranger MVPs schnetzeln ^^

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